Q: What should we do if our deck contains a Goal that is literally impossible because one or more of the Keepers required is not in it?

…For example, if we’re missing a Keeper or if we have added some promo or expansion cards that don’t quite fit. Should we take those Goals out of the deck, or leave them in even though they can’t be met?

A: You should inform all players about the issue before the game begins, but then absolutely include those cards. So what if they’re impossible? If your deck is short a Keeper that’s supposed to be in it, the impossible Goals that included it still help tell that game’s story. And you shouldn’t have to put up with this situation for long, as we will gladly replace missing or damaged cards from your deck if at all possible.

Even if it’s not a Goal that is thematic with the deck because it’s from an expansion, you can still play an impossible Goal defensively, i.e. use it to change the Goal when an opponent has half of what’s needed to win. Changing the Goal to something impossible is basically equivalent to returning to the state of there being no Goal at all.

Lastly, many versions of Fluxx contain cards that make alternate use of Goals, such as Goal Mill, Goal Bonanza, and Discard & Draw. Again, just make sure everyone knows what’s up.

If there’s some other condition besides a missing Keeper which you think makes a Goal impossible to meet, please feel free to ask us about it by emailing us at FAQ@looneylabs.com