A: Yes. Since Evil would, in this case, stay with the Magic Ring, held face-out in your hand, it would go to the person who gets your hand. At that point, the Magic Ring would be turned inward, detaching the Evil, and depositing it on the table in front of its new owner, where it will attach to a different available Keeper.
Archives
Q: What happens to Evil if it’s attached to the Magic Ring, and I activate the Ring by putting it face-out in my hand?
… Does it detach from the Magic Ring, or is it left on the table, possibly re-attaching to a different Keeper?
A: The Magic Ring, while face-out in your hand, is still considered to be in a state of Having-Already-Been-Played, and the Evil can stay attached. In this case, the Evil should be held face-out in your hand, because it is attached to the Magic Ring.
If, however, you deactivate the Magic Ring by turning it back face-in with the rest of your hand, NOW it is fully in your hand, and Evil must detach and go back onto the table, attaching to a different Keeper if one is available. This would be a perfectly valid way to detach the Evil from the Magic Ring.
Q: If you have the magic ring keeper and it is face out in your hand, can you put it down on the table, pick it up again, and have that count as your turn?
A: Playing the Ring to the table uses up one of your Plays, yes. Picking it up again to activate it by placing it face-out in your hand does not take up a play, and neither does turning it around again to face you, thus de-activating it, and returning it to your hand fully. From there it’s able to be re-played again, which would use up another of your official Plays.
So, yes, if you want to do that for as many Plays are allowed on your turn, just to burn up your turn without playing anything else, thus achieving the functional ability to “pass” on your turn, we’d have to admit that is allowed by the current wording of the card & rules.
Q: If I have the Magic Ring face-out in my hand, do I have to give it away if someone Trades Hands with me?
A: This is specifically mentioned in the rulesheet in the Invisibility, “If you lose your hand, you lose Invisibility. If someone else gets those cards, the Ring or Spell is turned inward and must be replayed for them to gain Invisibility.”
Q: If you are “wearing” the Magic Ring can another player take it by playing Steal Something?
A: Magic Ring? What Magic Ring? I don’t see any Keepers there at all!
Once you have “put on” the Ring by picking it up off the table and putting it back into your hand (facing out) all of your Keepers are “invisible” and cannot be interacted with.
Note that someone can still get the Magic Ring by Trading Hands with you.
Q: Magic Ring and Invisibility Spell remain in your hand while in effect. What happens to them during Play All?
A: When those cards are returned to your hand and held outward, they are technically considered part of your hand; but they are also in a state of Having-Already-Been-Played. Therefore, Play All doesn’t affect them. In other words, you only Play All of the cards you have facing inwards.
Q: Can I keep the Magic Ring on for as long as I like, and just stay invisible?
A: Yes.
Of course, you / your Keepers need to be visible to meet the Goal, but you can turn the Ring back around into your hand at any time.
Q: If I play Keepers after I “put the Ring on” (by putting it face-out in my hand) are those Keepers invisible, or only the ones that were in play when I invoked the Ring?
A: We here at Looney Labs do not like what are called “memory conditions.” One should be able to look at the table and accurately see the state of things, even if one has left the room for a bit. If we had to remember which of your Keepers had been played before or after you “put the Ring on” and became Invisible, it would be highly annoying, and someone returning from a bathroom break would have no idea which of your Keepers were invisible or not.
So… as long as the Ring is face-out in your hand, all of your Keepers in play are Invisible. It doesn’t matter when they were played relative to the invocation of Ring’s power.
Think of it thematically this way: if you handed a box to Bilbo while he was wearing the One Ring, the box would become invisible, just like the clothes on his back.
Q: The rules for Are You The Traitor mention you can’t use a Magic Ring on someone who just declared victory, but what about using it on a different player to try to get your own points higher?
…We had a game where one player had 11 points, and another had 10 including a Magic Ring. Could they use the Magic Ring on a player who did not declare victory, to try to get their points up higher than the person with 11?
A: The FAQ in the rules reads: “Once someone has declared victory, it’s too late to use a Magic Ring on them.”
Really, it should be amended to read… “(or on anyone else, for that matter.)”
Strategically, you should always use a Magic Ring as soon as you get it, since there’s no advantage to holding it until later, only the risk that someone will declare victory before you declare your intention to use it.
See also What if someone uses a Magic Ring while other players are still counting up their points?
Q: What if someone uses a Magic Ring while other players are still counting up their points? If one of them turns out to have ten or more points, does that nullify the Magic Ring play, since the game is over as soon as someone wins?
A: No, the Magic Ring user gets to execute their steal before determining if anyone meets the win conditions. The first person to declare their action gets to take it first, so if someone declares that they’re using their Magic Ring, and you realize you have over 10 points, you might want to keep quiet about that until they’re done, so as not to become a target. Then, if you’re still at or over ten points when that’s done, you can start comparing scores with the rest of the players.